Demonstration of automatic cleat landing simulation using UE4

Exhibition event

Automotive World Nagoya (September 2019)

Contents

Path finding to the pier using UE4 ship and sea assets and RRT/PurePursuit for control – path following simulation.

Tools and Algorithms

Unreal Engine 4
Unreal Engine 4 Assets (Drivable Boat / Physical Water Surface)
RRT (Rapidly-exploring Random Tree)
Pure pursuit

Video

*This video is provided in Japanese.

TOC